This uneven mix of smart and ludicrous puzzles fits like a glove around the game's story and tone, which is mostly focused on comedic scenarios. In this regard Teenagent ops for puzzles that can range from clever and amusing (such as some of the training challenges), trivial and amusing (using an item to get around an obstacle only to realize you did not need it) and absolutely ridiculous, nonsensical and nebulous to decipher (the tree near the mansion). You explore environments learning about and interacting with other characters and objects to solve puzzles that will help you complete your objective. The game functions like a typical point and click adventure game. From then on you are trained,rather briskly and in an "trial by fire" method, and sent on your way to solve the caper. Your mission: catch the culprit's only problem is you are a regular teenager (think Cody Banks before that film was even conceptualized) thrust into this mystery after the agency was recommended to you by, out of desperation, hiring a psychic. The games story centers around an interesting hook for a mystery gold bars are stolen in plain sight with no visible break in or thief. And like said shows it can oscillate between being fun and engaging one episode (figuratively) and completely silly, trivial and nonsensical the next. Special Agent Silliness - Teenagent is as much a spy game as it is a Saturday morning cartoon aimed at young kids to teens. 4h 2m PlayedReview originally written for GOG in 2019.
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